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about.

/// The Full Story

ODDGRASS /// Florida born and Tennessee raised, Josh has been an artist from a young age. Although, he grew up in an environment where his creativity wasn't always nurtured, he created or found opportunities for himself to be creative. At early ages, this came through things like: drawing his favorite Pokemon and other TV cartoons, building LEGO sets while altering / creating "illegal" pieces with a dremel, designing homes on a computer architecture program and creating stupid videos with his friends. Through his middle and later years of schooling, he found his love for action sports (skateboarding, bmx, motocross, rock climbing, etc.), street/skate fashion, emo & pop punk music, graffiti and tattooing—all of which still remain to this day and have become heavy influences in his art.

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Josh attended Savannah College of Art and Design (Savannah Campus) for four years after high school, studying industrial design with minor focus on graphic and furniture design. He graduated in early 2014 and moved to Dallas, where he took on his first career job, designing toys for Hexbug / Vex Robotics. After a couple years there and a Toy of the Year Award (TOTY) later, Josh shifted to designing watches with Fossil. Here he has designed watches for licensed brands like Puma, Diesel, Chaps & Kate Spade and in-house brands & collaborations like One Eleven, King Saladeen, Toy Tokyo, The Berrics, SkatOne and Quiccs. Under Misfit Collectibles, an internal design incubator within Fossil that creates unexpected and collaborative products for the art and collectibles culture, he is currently the lead watch, package, and NFT designer.

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oddgrass mural (3 of 32).HEIC

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Towards the beginning of 2018, Josh founded Visual Minds Co. after overcoming some serious health issues and heavy 'burn out' At this point in time, Visual Minds was just the culmination of his branding / graphic design freelance work, under a more official name . Since 2018, VMCo has taken on projects in 3D modeling / prototyping, apparel design, art direction, brand identity,  illustration, NFT development, package design,  product design, engineering & manufacturing and toy / character development.

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At the start of 2020, the Skullboi character began to evolve from 'a decade long run, of page scribbles and skin doodles' to actual pieces of self expression and tangible art. The extended period of secluded time allowed for his character, bold style and strategic use of color to grow and truly flourish. In 2021, he adopted the alias/artist name, "ODDGRASS" after many years of going by his name for all of his art and design. The name "ODDGRASS," is a play on his last name and feeling like the 'odd' one or 'black sheep' of the group.

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****2022-2025 INFO COMING SOON / BIO UNDER CONSTRUCTION***

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/// Artist Statement

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Artist Statement: I’m ODDGRASS. Southern grown; born in Florida, raised in the hills of Tennessee. I grew up during the wild rush that was the '90s and early 2000s. Those overstimulated years shaped me in more ways than I can count. I was a young creative captivated by the rebellious nature and unfiltered spirit of street art, the raw energy of skateboarding, and the emotionally charged sound of punk and emo music. I didn’t just consume and participate in these scenes/influences—I absorbed them. They became part of me.

 

For me, art isn’t just about putting paint on a surface or screen; it’s a conversation between me and the project I’m working on. Every canvas presents a challenge, whether it's a wall, a vehicle, a piece of furniture, a traditional canvas or soon to be skin. I embrace each surface with the same excitement I felt as a kid discovering new worlds through graffiti-covered trains, skate magazines, and the chaotic beauty of internet culture.

 

My work is a reflection of that energy—bold, unfiltered, and a little unpredictable; within which lies a recognized nostalgia views can connect with. It’s about creative freedom, defiance, and the unapologetic expression of ideas that refuse to stay quiet. Art, like skateboarding or music, has no boundaries, and that’s where I thrive. Every piece is a new adventure, a chance to push myself and explore the collision of past influences and present-day expression.

 

I create because I have to. It’s who I am.

LIVE TO CREATE, CREATE TO LIVE.

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